![]() 23 release is your top priority, learning the new leveling rules and gaming them carefully - as described above - is your easiest path to getting there. If raising your Light in time for the raid's Sept. Buying vendor gear with Marks can greatly speed along the initial rise to 350. Just make sure you're also going after daily and weekly Legendary Mark drops, especially before you're at Light 350. They're definitely your best bet for getting from 350 to raid-readiness. Strikes have traditionally been the best bridge between Destiny's campaign and raid/endgame content, and that doesn't change in Rise of Iron. Heroic should also yield more than a few Legendaries as well. harder) variant is recommended for Light 350.īoth playlists should provide a reliable flow of Rares - and they drop at up to 365 Light in the Heroic playlist. The new "SIVA Crisis" playlist has a recommended Light of 320 and its Heroic (i.e. If you're looking to level as efficiently as possible, however, you'll want to focus on one thing: Strikes. The Plaguelands patrol zone is home to Archon's Forge, a public challenge space that offers escalating rewards as you take on tougher foes. There are new quests, some of which lead to exotic gear. Once the story's done, your options open up considerably. That's a healthy jump for a 3-4 hour chunk of game. Completing the campaign opens up other activities, but its individual story missions are also a great source for Rare gear.Ī full playthrough of the campaign should bring most 335 Light players up to at least 340, if not higher. Most players will want to dive right in anyway, but the new set of story missions happens to be your best bet for raising your Light quickly in Rise of Iron's early hours. The April update only "works" if your Guardian's Light Level is rising as you decode engrams and collect new gear. That's why decoding engrams one at a time is important. Most importantly: don't forget to equip or infuse the higher Light gear you collect as you go. Doing that gives you a better chance of scoring a big Light boost in that category. If every piece of gear you have is 335 except your Primary Weapon, which is 330, decode Primary Weapon engrams first. When decoding engrams, start with your lowest Light gear category first. It's more time-consuming, but decode an engram, look to see if the gear you get raises your Light and, if so, infuse it into whatever gear you'd rather be using. Don't even think about the Legendaries and Exotics in your Vault until you've used Rares to bring your total Light up to 340.Īlso be sure to decode engrams one at a time. ![]() In Rise of Iron, you'll see Rare engrams decode up to 340 Light (per Bungie's launch day patch notes). This is where Rare (blue) engrams come in. Importantly, an engram's Light Level isn't calculated until after it's been identified.Įxotics can decode right up to the max Light Level while Legendaries cap out at 365, but they won't go that high - because of the April update - until you're close to that point yourself. Whether you've been saving engrams in your vault in the months leading to Rise of Iron's release or just getting on board now that it's here, set Legendary (purple) and Exotic (gold) engrams aside.ĭestiny's engrams are unidentified pieces of gear that only become usable after the Cryptarch decodes them. Understanding how this system works is critical if you're looking to boost yourself to raid readiness as quickly as possible. So while you can still get stuff that won't boost you, raising your Light is a much more reliable process. Now, level-appropriate gear drops will always be close to your Light, typically within a 5-point range, plus or minus. That issue was addressed in the April update. The net result: there wasn't any steady sense of progression. Most gear you could collect had a Light floor, but none of the behind-the-scenes dice rolls accounted for your existing Light. Previously, the rating of every loot drop was almost entirely random. The April update made a major change to the way loot drops raise your Light. It's not quite that simple, as different types of gear are weighted differently, but that's the gist of how things go. Your Light Level in Destiny is entirely dependent on the number attached to each individual piece of gear you have equipped.Įvery piece of gear you collect has a Light rating, and your Light Level is the average of all those ratings added together.
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