On the first world you can most likely add up alot of trophies, You will get ( Claymore More ) on the second training mission called Hazards, see it's trophy information. You will be tossed into the sewers but don't be alarmed, the Worms are not very dangerous here! There are four worlds you need to finish and just remember, the further in you get the more aimbot the A.I gets. Step 2: Now go into Single Play and start the Campaign. Upon finishing the tutorial you will achieve (Boom Boom ). Finish the tutorial and you will get 5 worms to your kill count for later on. Use to use it while aiming and don't worry, you have end less amount of tries and time. Step 1: As you start the game you will get introduced to the tutorial level, this is where you can easily get ( Tarzan ) as quickly as you get the Ninja Rope ∞, which means that if you use it 5 times in a row withou t touching the ground you unlock this jungle boy. You will most likely save 10 hours+ of gameplay in Single player.Īs all of the trophies can't be missed you can take it easy, it's time consuming but this game pretty much ensures you a Platinum. If you have both versions and are starting fresh on either console, I whole heartily recommend using Cross-Save. Trophy-wise, it is not that difficult and you will notice the time consuming grind some of the trophies take in order to get platinum, as mentioned above.Ĭross save works with Worms Revolution and the Vita version of the game, however a few trophies will not unlock this way so at least you can save yourself some time and get it to unlock the single player content, Sadly Worminator does Not unlock for a lot of people and have to be obtained playing the online parts of the game. Heavy is just heavy, he moves as a snail, can't jump that well and he packs raw dynamite with all your weapons. The new class system can be fun but most of the time you notice how it turns the game stupider then what it should be, Scientists gives 5+ health each turn and are little less agile and not as strong as the normal Soldier, the Scout is by far the most dangerous one as he can jump higher, further and walk faster, even items and weapons alter a lot to your advantage - he is the weakest when it comes to firepower though. The game itself is pretty solid and it can be one of the more appealing Worms available to date, the water physics is very fun to play around with and you get a lot of different tools you can use to alter the effects of water: Plug Holes, Bunker Buster, Moles and pretty much anything the only thing stopping you is your imagination. We also get to play around with water effects which can drown, slow down or even cushion a worm falling from too great a height. There are the brand new classes which remind me somewhat of Team Fortress: the Soldier, Scout, Heavy and Scientist. Worms is an old classic but with Revolution you have new features that might keep you busy for a while. Worms Revolution is a turn based 2D strategy game where up to four players can use mines, bazookas and oil drums to eliminate their competition.
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